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View Full Version : Hourly HP/mana bonus



Mickey
02-11-2008, 06:49 PM
I've built a cron script to give every player 1 HP and 1 point of Mana each hour (unless they're already full, of course).

Agree or disagree?

SpiderX22
02-12-2008, 12:36 AM
Agree. However, as you level up, the increase per hour should also increase (+.5 or +1 per hour). Also, there should be some items you can buy (or a more powerful version that a boss drops) that increases you hp and/or mp regeneration.

Mickey
02-12-2008, 01:01 AM
Agree. However, as you level up, the increase per hour should also increase (+.5 or +1 per hour).
I'm not sure about that. This would only serve to make the powerful even stronger. Still, it's worth considering.


Also, there should be some items you can buy (or a more powerful version that a boss drops) that increases you hp and/or mp regeneration.
Cool idea.

SpiderX22
02-12-2008, 01:04 AM
This would only serve to make the powerful even stronger.

Aren't the powerful supposed to be stronger? But I see what you mean. I guess you should have that increase every 10 levels by like +1.

And btw, is there a level cap (like level 49/50).

Mickey
02-12-2008, 01:13 AM
And btw, is there a level cap (like level 49/50).
Not yet. We'll have to feel it out in beta testing and see where that should be.

arnie1066
03-07-2008, 05:55 PM
I have not tried, but is there a 'bug' in there or has it already been addressed.

Attack Boss:
Loose HP to danger level...
Log off for two days, continue fight?

Mickey
03-07-2008, 06:15 PM
I have not tried, but is there a 'bug' in there or has it already been addressed.

Attack Boss:
Loose HP to danger level...
Log off for two days, continue fight?
Ooh, good move. Not a "bug", just a "loophole". How should this be addressed?

1 - Leave it alone.
2 - Doesn't apply if you're in any battle.
3 - Still works in normal battles, but doesn't work if you're battling a boss.

arnie1066
03-07-2008, 06:29 PM
I think option 3, if your in a standard battle and willing to wait 24 hours or so to gain a small increase in gold or Xp then fine, but it means i could take on all of the Level to City bosses right now as i can take 1 hit without dying :)

Durham Ox
03-15-2008, 01:41 PM
Maybe you could increase the Elf's regen rate to give them back an advantage? :D

Mickey
03-15-2008, 03:05 PM
Ok, two changes:

- If you're battling a boss, you get no regeneration.
- Elves now get 2HP and 2 mana each hour, while warriors and mages still get 1 of each.