View Full Version : Change Log

02-17-2008, 03:35 AM
I'll try to post updates in this thread when changes are made to the game.

02-17-2008, 03:36 AM
The necessary zoom level to see enemies and shops has been moved out 50%, making them a little easier to find.

02-17-2008, 06:09 PM
Added a few more cities/zones. See the full list here:


Total enemies on the map: 11,025!

02-18-2008, 01:24 AM
Make it so your own character showed a trail from their previous location, just like all other characters show.

02-18-2008, 02:43 AM
Some minor enhancements made to the messaging network link, fixing some slash issues and formatting the date/time a little better.

02-20-2008, 04:49 AM
Backgrounds have been enhanced on some of the Flash-based elements (stores, attack, etc)

When clicking on another user's icon, you can now see how many crystals they have (along with their name, level and avatar)

02-20-2008, 05:02 AM
Added more shops. Now there is at least one shop per zone. Each shop matches the zone level (level 2 shop in a level 2 zone).

Each different level shop holds different items, but all shops of the same level are identical (the Level 3 shop in Eastern China has the same items as the Level 3 shop in Argentina)

03-04-2008, 02:01 AM
Created the leaderboard (http://www.gearthhacks.com/gemmo/leaderboard.php).

03-04-2008, 04:32 AM
Fixed some minor bugs with the messaging system.

Also, had it switch the order of the messages so that the player that sent you the most recent message would appear at the top of your list.

03-04-2008, 04:49 AM
I've just greatly increased the density of enemies in the "Eastern US" zone (around Atlanta), from 1000 to 1500. I figure we want this area pretty thick with enemies to make it easier to new players to find one to battle.

03-11-2008, 01:18 AM
Added three more cities -- Hanare, Zimbabwe -- Madrid, Spain -- Paris, France

Also, limited the number of items you can hold to six. If you already have more than that, you can keep them. However, you won't be able to buy anything until you get below six in your inventory.

The error message when you go over is "undefined". I'll fix that later. :)

03-15-2008, 03:06 PM
Ok, two changes to the hourly HP/mana regeneration:

- If you're battling a boss, you get no regeneration.
- Elves now get 2HP and 2 mana each hour, while warriors and mages still get 1 of each.