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View Full Version : Converting armies into Geos?



irie
09-27-2005, 03:34 PM
Is there any way to convert armies back into Geos?

War_Peace
09-27-2005, 03:39 PM
Is there any way to convert armies back into Geos?

Coming soon...

Beezer
09-27-2005, 03:40 PM
Is there any way to convert armies back into Geos?
Currently, no.

I believe this is on Mickey's lengthy To Do list.

irie
09-27-2005, 03:42 PM
That'd be cool, cause I'd need 22 Geos, but currently I only got a few banked...

Beezer
09-27-2005, 03:42 PM
That'd be cool, cause I'd need 22 Geos, but currently I only got a few banked...
You need 22 geos eh?? You sure about that??

May want to check your bank statement again..... ;)

irie
09-27-2005, 03:55 PM
Dude, thanks a lot! That helped! :)

Lukepuuk
09-27-2005, 04:44 PM
Ehm....thats like 11 jewels? Thats like 2 minutes of work isn't it? :shock:

irie
10-11-2005, 09:51 PM
Sry, but I just found out how to use the jewels tool after I posted cause for some reason it didn't work at first.

reklats
10-19-2005, 02:17 AM
I hope mickey reads this...

blitzkrieg
10-19-2005, 04:20 AM
I don't like the idea of converting armies back to geos - think of the binary women and children who just got told binary daddy got fired from the binary army?

Use strategy, if you don't want a big army ..... don't make one. (Edit: Reopen the merge or split army function though, this needs more consideration)

I thought this issue was dead already? Just making sure.

Blitzkriegmj

bueth
10-19-2005, 07:38 AM
I think blitzkriegmj is right. I don't like the idea of converting armies back to geos.

maxxxheimer
10-19-2005, 08:04 AM
that would be like a "virtually bank account", except, that you don't get interest :lol: .
so i don't like this way, because in times, where you need more geos, you just "convert" them out of your armies... :slant:

Timmetie
10-19-2005, 09:38 AM
it would be insane, you're attacked somewhere, you just dissolve your army at the other side of the world and build up a new one where you're attacked.

at least make it a 1:2 ratio, so you get 3,75 for every 100 troops.

TheMightySquigglies
10-19-2005, 09:44 AM
as a slightly different idea how about the ability to sell troops to other players? You could then get the noobs being able to buy armies on the cheap. Maybe when sold they are worth 70% of the original value or something?

Timmetie
10-19-2005, 10:10 AM
lol secondhand troops, thats great :D

reklats
10-19-2005, 12:19 PM
Fine, don't convert them back to geos... maybe just allow us to disband them. Currently we have to bash them against a city to get rid of them.

rasqual
10-19-2005, 02:42 PM
Is there any way to convert armies back into Geos?
Used to be. ;-)

TheMightySquigglies
10-19-2005, 02:56 PM
Used to be. ;-)

I've just spit my coffee on the monitor :lol:

His Lord Uberdude
10-19-2005, 03:01 PM
Used to be. ;-)
I don't want to think about it...

Mickey
10-19-2005, 03:56 PM
Ahh yes, good point - I hadn't thought of it that way. :)

Rasqual had figured out how to purchase negative troops, which essentially was "selling them back".

Coolman315987
10-19-2005, 08:27 PM
Rasqual had figured out how to purchase negative troops, which essentially was "selling them back".

Um... How? :shock:

His Lord Uberdude
10-19-2005, 10:33 PM
Um... How? :shock:
Weren't you here? (http://www.googleearthhacks.com/forums/showthread.php?p=13946#post13946)

MIMIK
10-20-2005, 11:06 PM
It's better not allowed to convert troops back to geos.
I suggest to increase the army upkeep cost as a function of time. E.g.,

Upkeep_cost = Original_Upkeep_cost *(1+ Const*Time_after_army_is_bought)

Or something like this.

This way requires more thinking and stratigies before buying a large army.
Otherwise the rich player always win.


Fine, don't convert them back to geos... maybe just allow us to disband them. Currently we have to bash them against a city to get rid of them.

rasqual
10-24-2005, 04:04 PM
Ahh yes, good point - I hadn't thought of it that way. :)

Rasqual had figured out how to purchase negative troops, which essentially was "selling them back".
Although "figured out" implies an assertion of cognitive effort somewhat surpassing the mere intuition that prompted me to insert a "-" sign in front of the number of troops I was buying. ;-)