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View Full Version : Resources. Why convert them at all?


reklats
10-19-2005, 03:21 AM
Just give us the geos... one less page to maintain code for and several functions eleminated from the source. I plant a well, give me X geos every 5 minutes directly into my bank instead of all this converting resources to geos stuff.

Mickey
10-19-2005, 03:32 AM
Just give us the geos... one less page to maintain code for and several functions eleminated from the source. I plant a well, give me X geos every 5 minutes directly into my bank instead of all this converting resources to geos stuff.
Nah. The rates adjust from time to time, and we plan to do more with the resources, like requiring oil to move armies, or cotton to maintain them - stuff like that.

reklats
10-19-2005, 03:36 AM
doh. I knew that. :whoa:

aravan
10-19-2005, 03:46 AM
I think reklats just likes to see the picture of his truck in the forums...

Timmetie
10-19-2005, 10:49 AM
Aaaand, one fine day armies might have a cotton/oil cost.