birq
12-07-2005, 02:49 AM
Stats have been mentioned before, but it was a long long time ago (relatively) and reviving dead topics is a hobby of mine.
What I'd like to see are some real-time stats from the game. The top 5 or 10 in different categories such as these:
Longest held cities
Most contested cities (attacked the most times)
Most contested cities (changed hands the most times)
Biggest targets (players attacked the most regardless of city)
Bloodiest cities (most total troops lost)
Bloodiest battles (most total troops lost)
Biggest victories (largest lopsided victory either by percentages lost or total troops lost)
And stats for individual players:
Battle winning percentage
Average city ownership time
Total cities held
Number of times won a city
Number of times lost a city
Something that factors in cost of troops versus income from cities to show how well you manage your cities
The Top Players list shows who is currently at the top in terms of total value, but there could be a calculation to determine who is the biggest overall winner. Something like average total value times total cities won divided by total cities lost. Maybe factor in time for holding cities and ratio of army cost to city income into that as well. That way, you'd be rewarded in the standings for expansion and being able to hold your cities using a reasonable number of troops.
What I'd like to see are some real-time stats from the game. The top 5 or 10 in different categories such as these:
Longest held cities
Most contested cities (attacked the most times)
Most contested cities (changed hands the most times)
Biggest targets (players attacked the most regardless of city)
Bloodiest cities (most total troops lost)
Bloodiest battles (most total troops lost)
Biggest victories (largest lopsided victory either by percentages lost or total troops lost)
And stats for individual players:
Battle winning percentage
Average city ownership time
Total cities held
Number of times won a city
Number of times lost a city
Something that factors in cost of troops versus income from cities to show how well you manage your cities
The Top Players list shows who is currently at the top in terms of total value, but there could be a calculation to determine who is the biggest overall winner. Something like average total value times total cities won divided by total cities lost. Maybe factor in time for holding cities and ratio of army cost to city income into that as well. That way, you'd be rewarded in the standings for expansion and being able to hold your cities using a reasonable number of troops.