rasqual
08-12-2005, 08:04 AM
I think all the attacks should cause damage to cities, and these could be overlays of some kind -- showing areas of damage. Armies could be placed in specific parts of cities as overlays, and these would be attacked. Players who place their armies in heavily populated areas of cities would have a "perfidy factor" accrue on their account, earning a reputation as a pariah in the international community.
Armies could be stationed in the countryside. Though these locations might not be very valuable, perhaps some method could be devised to dramatically increase the value of a rural occupation if occupying armies managed to surround a held urban area, effectively laying siege to it.
Diplomacy is likely to become a big factor, as alliances are formed.
I think something better than jewels needs to come into play, but there's something to be said for the level playing field it creates. How about this, too -- if your forum software has an option for rating posts, implement it and the folks with top-rated posts will get some extra jewels. This rewards participation and community contribution. It could also incite participation, because cunning participants would go out and get their friends to visit the forum and vote for them. That would help spread news about the game by word of mouth.
Armies could be stationed in the countryside. Though these locations might not be very valuable, perhaps some method could be devised to dramatically increase the value of a rural occupation if occupying armies managed to surround a held urban area, effectively laying siege to it.
Diplomacy is likely to become a big factor, as alliances are formed.
I think something better than jewels needs to come into play, but there's something to be said for the level playing field it creates. How about this, too -- if your forum software has an option for rating posts, implement it and the folks with top-rated posts will get some extra jewels. This rewards participation and community contribution. It could also incite participation, because cunning participants would go out and get their friends to visit the forum and vote for them. That would help spread news about the game by word of mouth.