I had been shying away from that, but maybe it's the way to go.
Originally Posted by rasqual
Seriously. If you make the price for playing within most people's reach -- well, bone up on your Laffer curve economics.
Interesting thoughts. Maybe it really is that simple...
How about something like this -- payers would lack these restrictions which would be in place on noobs:
- no nukes, ever (no matter how successful you are as a noob, you'll never be able to possess that strategic deterent)
- a limit on jewels per day (ah, there's the rub)
And that's it.
Agreed on all points.
But dude, you have to scale. Among other things, I suggest you urge various authoritative information banks to not only geotag, but offer km* and web services you can exploit to help you scale things like your city enumeration. You can't add cities manually. Indeed, in an ideal world all the cities in the world would be there, and people could pick Podunk IA if they wanted to. It'd have to be a source of such information that includes data you'd want concerning the town. It'd sure be nice if the Wiki were fully cool in this regard, already.
At least stick around through beta, as you offer a viewpoint no one else can offer.
Well, good luck. I don't think I'll have time to be a serious player A.B. (after beta), but I'd still chip in for a subscription, I think.
That's exactly what I want to do. Finding the options and price point might be a little tricky, but it'll all work out.
just as the free version of Earth makes it possible for anyone to enjoy the predominant, cool aspects of it without paying, I think your game should afford people that option as well, but the combination of merely irritating restrictions and low entry price point would inspire little more than a shrug as they pointed their mouse toward the Paypal button.
First thing I need to do is get back to work on the game itself so that it might eventually come out of beta someday. :)