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Thread: Damage per hit

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  1. #1
    Administrator Mickey's Avatar
    Join Date
    Jun 2005

    Default Damage per hit

    The damage algorithm is pretty simple right now:

    - Weapon power + user level = normal damage
    - Actual damage = normal damage +/- 25%

    Warriors hit for that full amount, Elves hit for 75% of it and Mages hit for 50% of it.

    Enemies work similarly:

    - Actual damage = attack power +/- 25%

    Their "attack power" goes up exponentially (doubles for each level, so a Level 4 enemy would have 8x the power of a Level 1), so enemies start becoming very tough very quickly.
    Last edited by Mickey; 02-16-2008 at 02:15 AM.

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