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Thread: Hourly HP/mana bonus

  1. #1
    Administrator Mickey's Avatar
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    Default Hourly HP/mana bonus

    I've built a cron script to give every player 1 HP and 1 point of Mana each hour (unless they're already full, of course).

    Agree or disagree?

  2. #2
    ṨῤἵḋểṙẊƻƻ SpiderX22's Avatar
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    Agree. However, as you level up, the increase per hour should also increase (+.5 or +1 per hour). Also, there should be some items you can buy (or a more powerful version that a boss drops) that increases you hp and/or mp regeneration.
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  3. #3
    Administrator Mickey's Avatar
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    Quote Originally Posted by SpiderX22 View Post
    Agree. However, as you level up, the increase per hour should also increase (+.5 or +1 per hour).
    I'm not sure about that. This would only serve to make the powerful even stronger. Still, it's worth considering.

    Also, there should be some items you can buy (or a more powerful version that a boss drops) that increases you hp and/or mp regeneration.
    Cool idea.

  4. #4
    ṨῤἵḋểṙẊƻƻ SpiderX22's Avatar
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    Quote Originally Posted by Mickey View Post
    This would only serve to make the powerful even stronger.
    Aren't the powerful supposed to be stronger? But I see what you mean. I guess you should have that increase every 10 levels by like +1.

    And btw, is there a level cap (like level 49/50).
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  5. #5
    Administrator Mickey's Avatar
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    Quote Originally Posted by SpiderX22 View Post
    And btw, is there a level cap (like level 49/50).
    Not yet. We'll have to feel it out in beta testing and see where that should be.

  6. #6
    Junior Member arnie1066's Avatar
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    Question

    I have not tried, but is there a 'bug' in there or has it already been addressed.

    Attack Boss:
    Loose HP to danger level...
    Log off for two days, continue fight?
    GEMMO

  7. #7
    Administrator Mickey's Avatar
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    Quote Originally Posted by arnie1066 View Post
    I have not tried, but is there a 'bug' in there or has it already been addressed.

    Attack Boss:
    Loose HP to danger level...
    Log off for two days, continue fight?
    Ooh, good move. Not a "bug", just a "loophole". How should this be addressed?

    1 - Leave it alone.
    2 - Doesn't apply if you're in any battle.
    3 - Still works in normal battles, but doesn't work if you're battling a boss.

  8. #8
    Junior Member arnie1066's Avatar
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    I think option 3, if your in a standard battle and willing to wait 24 hours or so to gain a small increase in gold or Xp then fine, but it means i could take on all of the Level to City bosses right now as i can take 1 hit without dying
    GEMMO

  9. #9
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    Talking

    Maybe you could increase the Elf's regen rate to give them back an advantage?

  10. #10
    Administrator Mickey's Avatar
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    Ok, two changes:

    - If you're battling a boss, you get no regeneration.
    - Elves now get 2HP and 2 mana each hour, while warriors and mages still get 1 of each.

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