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Thread: Master Cheater

  1. #1
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    Default Master Cheater

    The below is one of 18 armies.

    He is the best cheat on the game. My hat is off to Rasqual!

    Attacker size: 148411 troops
    Defender size: 11000100 troops

    Defending army lost 12258 troops.
    Attacking army lost 7638 troops.
    Attacking army lost 18025 troops.
    Attacking army lost 20095 troops.
    Defending army lost 16086 troops.
    Attacking army lost 19029 troops.
    Attacking army lost 1406 troops.
    Defending army lost 4953 troops.
    Attacking army lost 11996 troops.
    Defending army lost 7394 troops.
    Attacking army lost 14040 troops.
    Attacking army lost 15425 troops.
    Defending army lost 5160 troops.
    Attacking army lost 18341 troops.
    Defending army lost 13952 troops.
    Defending army lost 17726 troops.
    Attacking army lost 6055 troops.
    Attacking army lost 14337 troops.
    Attacking army lost 7401 troops.

  2. #2
    Senior Member rasqual's Avatar
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    Default

    Quote Originally Posted by anthonywitt
    The below is one of 18 armies.

    He is the best cheat on the game. My hat is off to Rasqual!

    Attacker size: 148411 troops
    Defender size: 11000100 troops
    There are 10 kinds of people in the world. Those who understand binary, and those who don't.

    ;-)

  3. #3
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    Default

    So, how many of them understands binary and how many of them not?

  4. #4
    Member Brendo's Avatar
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    Default

    Quote Originally Posted by War_Peace
    So, how many of them understands binary and how many of them not?
    10=2 in binary

    00=0
    01=1
    10=2
    11=3
    etc.

    *edit: corrected "01=2 in binary" to "10=2 in binary"*
    Last edited by Brendo; 10-14-2005 at 12:33 PM.

  5. #5
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    Quote Originally Posted by Brendo
    01=2 in binary

    00=0
    01=1
    10=2
    11=3
    etc.
    Aaaahhhh... Smart and touchy!... by rasqual«

  6. #6
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    What the f... are you talking about? I know binary too, I still don't undertand how someone can have 11000100 troops. Does that mean there are still HUGE loop holes in the game?

  7. #7
    Senior Member rasqual's Avatar
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    Quote Originally Posted by TheLeveller
    What the f... are you talking about? I know binary too, I still don't undertand how someone can have 11000100 troops. Does that mean there are still HUGE loop holes in the game?
    Mickey could fix this inside a single line of code.

    ;-)

  8. #8
    Master of the Universe Beezer's Avatar
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    Quote Originally Posted by TheLeveller
    Does that mean there are still HUGE loop holes in the game?
    Rasqual's 4 billions troops would all say "Yes. There are still holes int he game."

    But then again, that's the point of beta. Find the holes and plug them up before releasing it as afinished product.

  9. #9
    Senior Member rasqual's Avatar
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    Quote Originally Posted by Beezer
    Rasqual's 4 billions troops would all say "Yes. There are still holes int he game."

    But then again, that's the point of beta. Find the holes and plug them up before releasing it as afinished product.
    Yeah, but if I bring them in serially it can be a little hole . . .

  10. #10

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    Rasqual, can you just tell me: is all this money honest? Or did you find a hole? Or did you *gasp* script this money?
    I'm not accusing you, or trying to start something, but I'm really curious!
    New, the Unofficial Site of GEwar. A trashtalk forum for all players. Check it out:
    http://www.gewarriors.com

    Now with GAMES, so even if you can't be the best at GEWar, maybe you can set some highscores.

  11. #11
    Senior Member blitzkrieg's Avatar
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    You might want to read a few more threads, Mr Uberdude......

    The internet has a wealth of information

  12. #12
    Administrator Mickey's Avatar
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    Quote Originally Posted by His Lord Uberdude
    Rasqual, can you just tell me: is all this money honest? Or did you find a hole? Or did you *gasp* script this money?
    I'm not accusing you, or trying to start something, but I'm really curious!
    It was a very creative hole, which has now been fixed.

    http://www.googleearthhacks.com/foru...ead.php?t=3316

  13. #13
    Senior Member rasqual's Avatar
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    Quote Originally Posted by His Lord Uberdude
    Rasqual, can you just tell me: is all this money honest? Or did you find a hole? Or did you *gasp* script this money?
    I'm not accusing you, or trying to start something, but I'm really curious!
    I used a commonly available widget to painlessly determine what the web form was sending to the server when I purchased troops. Using a small army, I then added a huge NEGATIVE number of troops to it. This ended up crediting me with an enormous number of geos, and leaving me with a negative number of troops in that army. I mean, they REALLY didn't make their reenlistment quotas for the month!

    I then bought as many troops as I wanted for other armies. I'm pretty sure there was another perverse benefit -- the negative number of troops in the one army meant that not only was I not paying support on that army, to the contrary it was paying me geos just for existing in negative territory.

    Thus, just changing the sign of a number that's sent to the server gave me geos with a waste product of a negatively billeted army that ALSO paid geos. Bizarre.

    I obviously used scripts to generate all the bulk stuff I did -- the thousand armies each having about 1o million troops, the 123,456 geos gifted to the top 200 players, and so forth. But that's not (IMO) cheating. Getting the geos sure was though!

  14. #14

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    Quote Originally Posted by rasqual
    I used a commonly available widget to painlessly determine what the web form was sending to the server when I purchased troops. Using a small army, I then added a huge NEGATIVE number of troops to it. This ended up crediting me with an enormous number of geos, and leaving me with a negative number of troops in that army. I mean, they REALLY didn't make their reenlistment quotas for the month!

    I then bought as many troops as I wanted for other armies. I'm pretty sure there was another perverse benefit -- the negative number of troops in the one army meant that not only was I not paying support on that army, to the contrary it was paying me geos just for existing in negative territory.

    Thus, just changing the sign of a number that's sent to the server gave me geos with a waste product of a negatively billeted army that ALSO paid geos. Bizarre.

    I obviously used scripts to generate all the bulk stuff I did -- the thousand armies each having about 1o million troops, the 123,456 geos gifted to the top 200 players, and so forth. But that's not (IMO) cheating. Getting the geos sure was though!
    Gosh, that's funny. Just...too easy. Dang.
    New, the Unofficial Site of GEwar. A trashtalk forum for all players. Check it out:
    http://www.gewarriors.com

    Now with GAMES, so even if you can't be the best at GEWar, maybe you can set some highscores.

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