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| GEMMO For discussion of our upcoming MMO game, GEMMO. |
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#1 |
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Administrator
Join Date: Jun 2005
Posts: 2,328
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I've built a cron script to give every player 1 HP and 1 point of Mana each hour (unless they're already full, of course).
Agree or disagree? |
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#2 |
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ṨῤἵḋểṙẊƻƻ
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Agree. However, as you level up, the increase per hour should also increase (+.5 or +1 per hour). Also, there should be some items you can buy (or a more powerful version that a boss drops) that increases you hp and/or mp regeneration.
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#3 | ||
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Administrator
Join Date: Jun 2005
Posts: 2,328
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Quote:
Quote:
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#4 |
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ṨῤἵḋểṙẊƻƻ
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Aren't the powerful supposed to be stronger? But I see what you mean. I guess you should have that increase every 10 levels by like +1.
And btw, is there a level cap (like level 49/50).
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#5 |
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Administrator
Join Date: Jun 2005
Posts: 2,328
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#6 |
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Junior Member
Join Date: Aug 2006
Posts: 22
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I have not tried, but is there a 'bug' in there or has it already been addressed.
Attack Boss: Loose HP to danger level... Log off for two days, continue fight?
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GEMMO
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#7 | |
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Administrator
Join Date: Jun 2005
Posts: 2,328
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Quote:
1 - Leave it alone. 2 - Doesn't apply if you're in any battle. 3 - Still works in normal battles, but doesn't work if you're battling a boss. |
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#8 |
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Junior Member
Join Date: Aug 2006
Posts: 22
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I think option 3, if your in a standard battle and willing to wait 24 hours or so to gain a small increase in gold or Xp then fine, but it means i could take on all of the Level to City bosses right now as i can take 1 hit without dying
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GEMMO
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#9 |
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Junior Member
Join Date: Mar 2008
Posts: 7
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Maybe you could increase the Elf's regen rate to give them back an advantage?
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#10 |
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Administrator
Join Date: Jun 2005
Posts: 2,328
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Ok, two changes:
- If you're battling a boss, you get no regeneration. - Elves now get 2HP and 2 mana each hour, while warriors and mages still get 1 of each. |
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