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| Feature Suggestions If you have an idea on how we can improve GEwar, post it here! |
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#1 |
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Master of the Universe
Join Date: Aug 2005
Location: In a house
Posts: 524
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On the "Main GE War Page" for each user, would it be possible to ad a column for total number of troops in each city?? It would just be a nice feature to see at a glance the total number of troops I have commited to a city.
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#2 |
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Licensed to Ban
Join Date: Jul 2005
Location: Sydney, Oz
Posts: 1,244
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#3 |
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Master of the Universe
Join Date: Aug 2005
Location: In a house
Posts: 524
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Right. But that shows how many troops I have in each army and in which cities they are in. In order for me to figure out how many troops I have in each city, I'd have to add up all the troops in each army, in each city. The more cities, armies, and troops you acquire, the more time consuming that becomes. I'd just like a snapshot on my main GE War page that tells me, by city, how many troops I have.
Basically, I'm lazy and don't want to do the math.
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#4 |
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Senior Member
Join Date: Jul 2005
Posts: 296
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In that general vein, I think a dashboard in the header, footer or sidebar would be a nice feature. It could show total Geos, unconverted resources (oil, jewels, whatever), # cities, # armies in home base, # of active oil wells -- a bunch of stuff that's already on the "main" page now, but it would go with you on every page.
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#5 |
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Senior Member
Join Date: Jul 2005
Posts: 459
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Also, more space between links! I'm on a high-res screen, and the links on the left of the playing pages are darned close together. Mickey's otherwise salutary use of stylesheets prevents convenient resizing on the client-side (at least, for this IE user).
Hey, the game's maturing when people start wanting the UI better to avail themselves of features. ;-) |
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#6 | |||
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Administrator
Join Date: Jun 2005
Posts: 2,327
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#7 | ||
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Administrator
Join Date: Jun 2005
Posts: 2,327
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Quote:
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#8 | |
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Senior Member
Join Date: Jul 2005
Posts: 296
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Of course there will be lots of suggestions for additions/changes, but it's a great start. Okay, now here come the suggestions :
Thanks again for all the hard work you're putting into this. |
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#9 | |
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Administrator
Join Date: Jun 2005
Posts: 2,327
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#10 | |
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Senior Member
Join Date: Jul 2005
Posts: 296
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BTW, you're impressively quick on the changes. I can't share this game with any of the people I work with because you totally blow the curve for all of us other developers.
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#11 | |
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Licensed to Ban
Join Date: Jul 2005
Location: Sydney, Oz
Posts: 1,244
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