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#1 |
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Administrator
Join Date: Jun 2005
Posts: 2,328
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I've finally sat down and written a handful of "detective" scripts to help me track down cheaters a bit more easily. I still have a lot of work to do, but I'm getting there.
One thing I added today was a flag that marks every player-to-player bank transaction and drops it in a log for me. This is obviously something I should have already had in place, but I simply hadn't gotten to it. Along with that, you are now required to enter a "note" when sending money to another player. I've also done a number of other things behind the scenes, but I'm not going to talk about those on here.
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#2 |
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Senior Member
Join Date: Sep 2005
Location: Manchester UK
Posts: 141
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great idea, making it harder and harder for the scripters.
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#3 | |
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Junior Member
Join Date: Sep 2005
Posts: 17
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Quote:
![]() I had just about perfected my script to go in and regularly convert all of my resources to geos (and then auto bank them too). Oh well, good job Mickey keeping us scripters at bay!
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#4 | |
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Administrator
Join Date: Jun 2005
Posts: 2,328
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Quote:
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