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Change log Any changes or improvments to the game will be listed in here. You cannot start new threads in this forum, but you are welcome to reply to any that are in here.

 
 
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Old 10-21-2005, 09:25 PM   #1
Mickey
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Default Big Oil, Cotton and Diamond changes

I've made some changes to the oil wells, diamond mines and cotton fields that I think you'll like.

First, whether there's room for one or not is based only on the resources that you've placed - not everyone elses. This means you should always be able to find some room!

Next, I slowed everything down again. They'll still earn around 60-600 Geos for you over the course of their lifespan, but there are some differences.

Cotton Fields will give you the best return on your money, but they may take months to pay off.

Oil Wells will make the next best return on your money, but they'll take a few weeks to pay off.

Diamond Mines will give the worst return on your money, but they'll pay off in a matter of days - usually around a week.

Keep in mind that even diamond mines with their "low" payoff will still earn between 20-1000% profit for you.

Please let me know of any bugs you find.

Enjoy!
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Old 10-21-2005, 09:35 PM   #2
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with everyone having their own field, this will shake the bonus cities' incomes

Last edited by Timmetie; 10-21-2005 at 09:44 PM.
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Old 10-21-2005, 10:33 PM   #3
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Quote:
Originally Posted by Timmetie
with everyone having their own field, this will shake the bonus cities' incomes
It will simply create more fields/wells/etc, meaning more overall income for the bonus city owners. I'll be lowering their percent take anyhow.
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Old 10-21-2005, 10:52 PM   #4
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i didnt mean shake as in downgrading it.

if you assume the fields would be full before then there would indeed be more coming in. but for the next 10 days or so that would be a sliding curve.

just saying it might be hard to level that.
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Old 10-21-2005, 11:39 PM   #5
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this is awful, my income has just slumped drastically.

I hate it
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Old 10-21-2005, 11:41 PM   #6
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I just dropped about 100 geos in daily income, but I like the changes...
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Old 10-22-2005, 01:22 AM   #7
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Quote:
Originally Posted by TheMightySquigglies
this is awful, my income has just slumped drastically.
Quote:
I just dropped about 100 geos in daily income, but I like the changes...
These changes shouldn't have made things any worse for you. What's the change?
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Old 10-22-2005, 02:50 AM   #8
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Oh, never mind, my mistake. I just lost a city, and the taxes dissappeared.
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Old 10-22-2005, 04:25 AM   #9
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I like the changes. Should make it much more scalable with more new players.


Mickey, there is a KMZ file with all the country borders on it (and back linked to the CIA fact book). I have a copy I can send you and it's also on the official Google site (can't remember the name I'm afraid). Send me a PM or an email if you want my copy. It's quite big (about 1.5MB) and not 100% acurate (Northern Ireland isn't part of the UK it seems), but will at least allow you to work out where countries are (and thus also where most of the land is).

I was thinking of using it to do some land calculations too.
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Old 10-22-2005, 04:38 AM   #10
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PM sent
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Old 10-22-2005, 03:01 PM   #11
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Just been digging a new oil well and it strikes me that it would be better if the oil wells had to fit in with the others from your alliance. This way if an alliance gets too big then players will find themselves hamstrung as they won't be able to get these resources. This may well get the larger alliances to fragment.

Of course to stop any abuse you should only be able to change alliances maybe once a week (although I think that's probably a good idea anyway).
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Old 10-22-2005, 03:30 PM   #12
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Quote:
Originally Posted by KayEss
Just been digging a new oil well and it strikes me that it would be better if the oil wells had to fit in with the others from your alliance. This way if an alliance gets too big then players will find themselves hamstrung as they won't be able to get these resources. This may well get the larger alliances to fragment.

Of course to stop any abuse you should only be able to change alliances maybe once a week (although I think that's probably a good idea anyway).
Brilliant thinking! Great ideas, Mickey, can we impliment this??

T.
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Old 10-22-2005, 03:36 PM   #13
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LOL i got a cotten field that lasts 89 days!
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Old 10-22-2005, 04:06 PM   #14
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Quote:
Originally Posted by KayEss
Just been digging a new oil well and it strikes me that it would be better if the oil wells had to fit in with the others from your alliance. This way if an alliance gets too big then players will find themselves hamstrung as they won't be able to get these resources. This may well get the larger alliances to fragment.

Of course to stop any abuse you should only be able to change alliances maybe once a week (although I think that's probably a good idea anyway).
good thinking, but i think if its going to be such a big factor, we will just get different cells in 1 alliance again, at the moment there are no real advantages of actually being in the same alliance except seeing each other's information (which we're finding can be a downside as well).
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Old 10-22-2005, 05:27 PM   #15
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Quote:
Originally Posted by Radeon
LOL i got a cotten field that lasts 89 days!
If I recall correctly, they can last up to about 120 if you get real lucky.

Quote:
good thinking, but i think if its going to be such a big factor, we will just get different cells in 1 alliance again, at the moment there are no real advantages of actually being in the same alliance except seeing each other's information (which we're finding can be a downside as well).
My thoughts exactly.
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